I've gathered together a list of the various demos that I've posted here on TojiCode so that you don't have to go digging for them. Demos are listed chronologically from oldest to newest.
Spore Creature (COLLADA)No longer available- Doom 3 Model, Animated (MD5) - Blog Post
- Quake 2 Level (BSP) - Blog Post
- Quake 3 Level (BSP) - Blog Post - Tech Talk - Source
- Javascript Raytracer - Blog Post
- 1 Kb WebGL experiment
- iOS RAGE Level (Video Only) - Blog Post - Tech Talk - Format Notes - Source
- Team Fortress 2 Level (Video Only) - Blog Post - Tech Talk - Source
Mini Demos:
These demos aren't terribly impressive, they're mostly about demonstrating a specific technique
- WebGL with HTML HUD experiment
- Compressed Textures (DXT5) - Blog Post
- Compressed Texture Format Tester
- Anisotropic Filtering - Blog Post
- Shadow Mapping with WEBGL_depth_texture - Blog Post
- Using the OES_vertex_array_object Extension - Blog Post
- WebGL instancing with ANGLE_instanced_arrays - Blog Post
- Tile Maps on the GPU - Blog Post
- Zelda NES Map (GPU Tiles), Link to the Past Map (GPU Tiles)