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Sunday, December 2, 2012
I will not be playing your game today
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I've always considered myself to be a gamer. I've been fascinated with video games since I was very young and the NES was hot stuff....
Tuesday, October 2, 2012
OES_vertex_array_object extension
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( Update: Demo should work on Windows now too with the latest Canary builds) So believe it or not, since joining Google I've been doi...
Thursday, September 13, 2012
Nexus 7 impressions
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I picked up a Nexus 7 last weekend, partially because I am on the Chrome team now and want to contribute to the Android version, and partia...
Sunday, September 2, 2012
New job and glMatrix 2.0
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A bit of a life update here, for those that don't follow my Twitter feed there's a couple of things worth bringing up: First up,...
Friday, August 10, 2012
More GPU Tile map demos (Zelda)
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I published these on Twitter and Google+ a little over a week ago, but felt they were worth posting on the blog as well! So if you recall ...
Monday, July 30, 2012
Sprite tile maps on the GPU
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I had a fun idea yesterday while playing (what else) Spelunky and decided I'd give it a go. The result is this demo , which I'm r...
Friday, July 27, 2012
The WebGL Guide to reading OpenGL shaders, Part 1
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When discussing graphical techniques in WebGL, it's not uncommon to hear people say "Here's some shader code from an OpenGL des...
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