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Showing posts with label doom 3. Show all posts
Showing posts with label doom 3. Show all posts
Tuesday, April 12, 2011

Hellknight demo works again

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I've had something come up this last weekend that encouraged me to go back and clean up a couple of my Demos. Hopefully I'll have so...
Friday, June 11, 2010

It's Alive!!! idTech4 models with skinning.

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So, not content to just show a static Spore creature  I decided that my next project in WebGL was going to be something a bit more dynamic. ...
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Brandon Jones
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